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Panel Setup - Add Objects Descriptions


Add various Objects into the Panel such as: Rout, Score, Polygon, Line, Path, Circle, Arc


Note: All Object Descriptions are comma separated:


Relative X,Y Coordinates: 

You may use Relative X,Y Coordinates requires the at-sign @    (See below for examples)

X = @-1   Y = @0.25   would result in -1 (from Panel Right) and 0.25 (from Panel Bottom)

X = @0.5   Y = @-0.75   would result in 0.5 (from Panel Left) and -0.75 (from Panel Top)


Rout Description:

WIDTH,POINT_COUNT,[X],[Y],[...]

  • WIDTH is the rout path tool width.
  • POINT_COUNT is the number of points for the nc path.
  • X,Y,... are the X,Y point array.

Example:    2.2,2,0,10,@-0,10


Score Description:

X1,Y1,X2,Y2

  • X1,Y1 is the start point.
  • X2,Y2 is the end point.

Note:  Score lines only contain two points and are typically orthogonal.


Polygon Description:

POINT_COUNT,[X],[Y],[...]

  • POINT_COUNT is the number of points for the path.
  • X,Y,... are the X,Y point array.

Example:  7,-9,-9,-9,-8,-8.25,-8,-8.25,-6,-2,-6,-2,-9,-9,-9


Line Description: 

POINT_COUNT,[X],[Y],[...]

  • POINT_COUNT is the number of points for the path.
  • X,Y,... are the X,Y point array.

Example:  7,-9,-9,-9,-8,-8.25,-8,-8.25,-6,-2,-6,-2,-9,-9,-9


Path Description: 

WIDTH,POINT_COUNT,[X],[Y],[...]

  • WIDTH is the path width.
  • POINT_COUNT is the number of points for the path.
  • X,Y,... are the X,Y point array.

Example:  0.025,7,-9,-9,-9,-8,-8.25,-8,-8.25,-6,-2,-6,-2,-9,-9,-9


Circle Description: 

X,Y,OD,ID

  • X, Y are the Circle Center coordinate.
  • OD is the Circle Outer diameter
  • ID is the Circle inside diameter. This is optional, and the default is 0.

Example:  0.25,0.25,0.1,0.05


Arc Description: 

SX, SY, EX,EY,CX,CY,COUNTER-CLOCKWISE DIRECTION,LINEWIDTH

  • SX, SY are the Arc start coordinate.
  • EX, EY are the Arc end coordinate.
  • CX, CY are the Arc center coordinate.
  • COUNTER-CLOCKWISE DIRECTION is Y for Counter-Clockwise, or N for Clockwise.
  • LINEWIDTH is the line width for the Arc

Example:  1,0,0,1,0,0,Y,0.1



Composite:

Determine whether all following objects will be added as either: Dark, Clear, or Composite Level.   For more information about composites, please view Help Center: About Composites 


Note:  If blank, the default is Dark.

Examples:
COMPOSITE=DARK
COMPOSITE=CLEAR
COMPOSITE=51

Note: Using a "Composite Level" Number will allow you to directly assign a composite level number.  When choosing Dark or Clear, FAB 3000 automatically determines what composite level to use.

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